This will be my final update for the Studio II project. I feel a complex blend of emotions as I write this. I am relieved to be done. I am also sad to know that my time with this team has come to an end. I consider myself incredibly lucky to have spent so much time working with some truly amazing designers. I don’t know if I will ever experience anything like this again, but I hope so.
The work we have done this week feels different for many reasons. We had to prepare something for a large and diverse audience, not all of which knew or were familiar with the context of our work. Additionally, we also needed to use this time to tie up remaining loose ends—we needed to reach an end state where our process could feel somewhat conclusive.
Our efforts were just as collaborative as ever, as we divided up the labor of our remaining tasks. I was incredibly reassuring to know my team members strengths and capabilities. Knowing who was working on a particular task was reassuring. For my part, I was busy scrubbing through a timeline in After Effects, rapidly assembling visual representations and edited footage to make a convincing newscast from the future. Considering the constraints of remote collaboration, I’m very pleased with the final product.
I have continued to ruminate about over this notion that the future is something we cannot predict, but rather something we build through imperfect knowledge. I question the power our team has to influence this process, not because I lack the confidence in our shared abilities —as I said earlier and often, I’ve been working with an amazing team— but more of a concern around consequences of inspiration. Our process was far from perfect. The vagaries of a pandemic distorted every effort. The educators we sought to connect with were terribly busy. Our own team suffered from fatigue and sleeplessness as we juggled future careers and other academic expectations. The complexity of this topic is well beyond the scope of fifteen weeks of diligent inquiry.
I cannot speak for the entire team, but I know that for me personally our exploratory research was the most intimidating phase. It was immediately clear that we were engaging in a very difficult problem. Education intersects with so many other areas of study. It is a problem of policy, culture, funding, methodologies, and it is weighed down by a history of systemic inequality and racism. Generative research methods were the biggest surprise. I was astonished by what could be gleaned through a participatory process. Including educators in the generation of concepts was exciting, and I wish we had more time to engage in this work.
Every phase also felt too short. We needed to move on before we could fully digest what we were learning. Nevertheless, I stand behind the work we have done, because I know it represents the best we had to offer. I’ve known that design is a messy process long before my time at CMU, but I now have a much clearer sense of what it means to engage with that mess and to assemble something coherent. This work is not easy, and it is never, ever truly complete. The deadlines for a design project function like the layers of silt in a fossil record. The strata of every layer represents a progression with no clear ending or beginning. We can always dig deeper.
I hope these artifacts will inspire others as they have inspired us.
Our team has assembled a project homepage. There you will find more comprehensive information about this work, the final outcome and documentation. Check it out!